DocumentCode
2103786
Title
The Learning Model S2P: A formal and a personal dimension
Author
Bahji, Salah Eddine ; Lefdaoui, Youssef ; El Alami, Jamila
Author_Institution
High Sch. of Technol.-Sale, Univ. Mohammed V-Agdal, Rabat, Morocco
fYear
2012
fDate
2-4 Dec. 2012
Firstpage
7
Lastpage
12
Abstract
The S2P Learning Model was originally designed to try to understand the Game-based Learning, seen as a learning approach. He subsequently was developed to translate a conceptual framework for understanding any formal learning initiative. This model is essentially based on three complementary layers namely: Formal Learning Strategy, Learning Platform, and Learning Process. Knowing that the S2P Learning Model has focused previously on the formal dimension of learning, and knowing that this process of appropriation of knowledge includes a dominant individual dimension, it would be crucial to integrate it in this model of understanding, in order to consider both formal and personal dimensions in any educational initiative. Especially since the individual dimension is strongly present in academia, where students are becoming more independent, autonomous and demanding, this article focuses mainly on the incorporation of the individual dimension in the S2P Learning Model. Aiming to exploit optimally the two dimensions (formal and personal) to catalyze and foster the learning process.
Keywords
computer aided instruction; computer games; S2P learning model; complementary layers; conceptual framework; educational initiative; formal dimension; formal learning initiative; game-based learning; learning platform; learning process; personal dimensions; Context; Electronic learning; Electronic mail; Next generation networking; Transforms; Videos; Dimensions of learning; Learning model; S2P Model;
fLanguage
English
Publisher
ieee
Conference_Titel
Next Generation Networks and Services (NGNS), 2012
Conference_Location
Faro
Print_ISBN
978-1-4799-2168-3
Type
conf
DOI
10.1109/NGNS.2012.6656067
Filename
6656067
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