DocumentCode
2105455
Title
Wormholes of Communication: Interfacing Virtual Worlds and the Real World
Author
Campi, Alessandro ; Gottlob, Georg ; Hoye, Ben
Author_Institution
DEI, Politec. di Milano, Milan
fYear
2009
fDate
26-29 May 2009
Firstpage
2
Lastpage
9
Abstract
Virtual worlds such as Second Life are closed environments that are purposely isolated from the real world and, in particular, from the data and information space provided by the World Wide Web. There is a rising need, however, tocommunicate and exchange data between virtual environments and the outside world, both for commercial applications andfor private convenience.Companies, for example, may want to display price lists, corporate news, and other changing information insideSecond Life, and thus need a method for continually transferring data from their web site into Second Life.In this paper we tackle the problems and difficulties of data exchange between virtual worlds and the real world. We compare different fundamental approaches of realizing communication channels and outline a general method fordesigning interfaces between virtual worlds and real-world data spaces.We discuss implementation issues and demonstrate the effectiveness of our approach with a number of successful prototype implementations.
Keywords
Web sites; virtual reality; Web site; World Wide Web; data exchange; real-world data spaces; second life; virtual worlds; Augmented reality; Communication channels; Computer interfaces; Computer networks; Design methodology; Displays; Prototypes; Second Life; Virtual environment; Web sites;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Information Networking and Applications, 2009. AINA '09. International Conference on
Conference_Location
Bradford
ISSN
1550-445X
Print_ISBN
978-1-4244-4000-9
Electronic_ISBN
1550-445X
Type
conf
DOI
10.1109/AINA.2009.141
Filename
5076174
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