• DocumentCode
    2105465
  • Title

    Deployment Issues of Voronoi Self-Organizing Overlays

  • Author

    Li, Man-Chun ; Hu, Shun-Yun ; Chen, Kuan-Ta

  • Author_Institution
    Dept. of Electr. Eng., Nat. Taiwan Univ., Taipei, Taiwan
  • fYear
    2011
  • fDate
    3-7 Oct. 2011
  • Firstpage
    216
  • Lastpage
    217
  • Abstract
    Spatial publish subscribe (SPS) is a basic primitive underlying many real-time, interactive applications such as online games or discrete-time simulations. Voronoi Self-organizing Overlay (VSO) is a scalable SPS service designed to adjust workload automatically to avoid system overload or underload. We investigate the deployment of VSO on Planet Lab, to evaluate whether it is feasible to scale up SPS operations in real environments. Our results show that by ensuring enough capacities for super-nodes (called matchers), such automatic load balancing can scale up a Second Life region to over 200 entities while still maintaining proper discovery consistency.
  • Keywords
    computational geometry; interactive systems; message passing; middleware; PlanetLab; Voronoi self-organizing overlay; automatic load balancing; real-time interactive application; scalable SPS service; second life region; spatial publish subscribe; system overload; system underload; Delay; Games; Loading; Logic gates; Publish-subscribe; Second Life; Subscriptions; publish subscribe; scalability; spatial computing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Self-Adaptive and Self-Organizing Systems (SASO), 2011 Fifth IEEE International Conference on
  • Conference_Location
    Ann Arbor, MI
  • ISSN
    1949-3673
  • Print_ISBN
    978-1-4577-1614-0
  • Electronic_ISBN
    1949-3673
  • Type

    conf

  • DOI
    10.1109/SASO.2011.35
  • Filename
    6063507