DocumentCode :
2107640
Title :
Augmented reality visualisation for player
Author :
Collett, T.H.J. ; MacDonald, B.A.
Author_Institution :
Dept. of Electr. & Comput. Eng., Auckland Univ.
fYear :
2006
fDate :
15-19 May 2006
Firstpage :
3954
Lastpage :
3959
Abstract :
One of the greatest challenges when debugging a robot application is understanding what is going wrong. Robots are embodied in a complex, changing and unpredictable real world, using sensors and actuators that are different from humans´. As a result humans may find the development of robotic software to be difficult and time consuming. We present an augmented reality visualisation tool for the popular open source Player system, that enhances the developers understanding of the robots world view and thus improves the robot development process
Keywords :
augmented reality; control engineering computing; robot programming; augmented reality visualisation tool; open source Player system; robot development process; robotic software; Application software; Augmented reality; Concurrent computing; Debugging; Hardware; Humans; Mobile robots; Robot programming; Robot sensing systems; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation, 2006. ICRA 2006. Proceedings 2006 IEEE International Conference on
Conference_Location :
Orlando, FL
ISSN :
1050-4729
Print_ISBN :
0-7803-9505-0
Type :
conf
DOI :
10.1109/ROBOT.2006.1642308
Filename :
1642308
Link To Document :
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