• DocumentCode
    2110269
  • Title

    Close Encounters of the Agent Kind: Designing Agents for Effective Training

  • Author

    Dignum, F. ; Dignum, V. ; Jonker, Catholijn M.

  • Author_Institution
    Utrecht Univ., Utrecht, Netherlands
  • Volume
    2
  • fYear
    2012
  • fDate
    4-7 Dec. 2012
  • Firstpage
    251
  • Lastpage
    257
  • Abstract
    In this paper we describe how culture and personality form important influences on the decision making processes of persons. When designing agents for serious games and simulations we need to take these aspects into consideration in order to create realistic behavior for the agents. We propose to model culture and personality as separate modules in the agent architecture in order to separate the domain dependent decision rules for action from the general sociological rules governing these aspects. We illustrate with an example how the architecture works.
  • Keywords
    behavioural sciences computing; serious games (computing); software agents; agent architecture; agent kind; culture; decision making processes; designing agents; domain dependent decision rules; effective training; general sociological rules; personality; realistic behavior; serious games; Serious games; agent architecture; culture; personality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Web Intelligence and Intelligent Agent Technology (WI-IAT), 2012 IEEE/WIC/ACM International Conferences on
  • Conference_Location
    Macau
  • Print_ISBN
    978-1-4673-6057-9
  • Type

    conf

  • DOI
    10.1109/WI-IAT.2012.74
  • Filename
    6511578