DocumentCode
2116844
Title
Computation principles for the development of visual skills in robotics
Author
Bianco, Giovanni M. ; Fiorini, Paolo
Author_Institution
Verona Univ., Italy
Volume
3
fYear
2001
fDate
2001
Firstpage
1638
Abstract
Different working principles are often considered when different visual behaviors are implemented in an agent. This occurs basically because the physical interaction between the behavior and the environment is not studied in depth. The paper shows how apparently different visual behaviors share common theoretical principles for their working mechanism. In particular properties related to the navigation vector field they compute in the environment, provide a base to explain visual learning, guidance, topological navigation, sub goal placement, obstacle avoidance and navigation enhancement. To handle the mathematics of a vector field robust tools are needed. Techniques borrowed from computer vision literature provide the necessary mathematical tools. All behaviors described have been tested in real robots. On going research is still in progress for topological navigation and subgoal placement
Keywords
learning (artificial intelligence); mobile robots; path planning; robot vision; computation principles; computer vision; guidance; navigation enhancement; navigation vector field; obstacle avoidance; physical interaction; robotics; sub goal placement; topological navigation; visual behaviors; visual learning; visual skills; Computer vision; Gratings; Mathematical analysis; Mathematics; Navigation; Neural networks; Particle measurements; Robot vision systems; Robustness; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems, 2001. Proceedings. 2001 IEEE/RSJ International Conference on
Conference_Location
Maui, HI
Print_ISBN
0-7803-6612-3
Type
conf
DOI
10.1109/IROS.2001.977213
Filename
977213
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