• DocumentCode
    2117220
  • Title

    The effect of aging on human brain spatial processing performance

  • Author

    Samadani, Ali-Akbar ; Moussavi, Zahra

  • Author_Institution
    Electr. & Comput. Eng. Dept., Univ. of Waterloo, Waterloo, ON, Canada
  • fYear
    2012
  • fDate
    Aug. 28 2012-Sept. 1 2012
  • Firstpage
    6768
  • Lastpage
    6771
  • Abstract
    Cognitive abilities similar to other mental or physical abilities develop and change during the course of life. Spatial processing is a cognitive ability, which has been suggested to deteriorate by age [1]. The focus of this paper is to study the change of real time egocentric spatial processing in humans by age. For this, an interactive computer game played with a 2DOF manipulandum was designed. The game consists of goal-oriented motor tasks, in which the player must move the robot arm toward a desired spatial cue in a virtual 2D environment in every trial for a total number of 72 trials. The spatial cues are four final destinations and a starting location, which change their position in every new trial of the game. 37 individuals with no cognitive impairment were split into 3 groups according to different age range (children, young, and elderly) and participated in this experiment. Their spatial processing ability was assessed and compared between the age groups. The results show the children (7-12 y) and elderly (65+ y) performed very similar and significantly worse than the young adult participants.
  • Keywords
    biomedical measurement; cognition; computer games; medical computing; virtual reality; 2DOF manipulandum; aging effects; cognitive ability deterioration; goal oriented motor tasks; human brain spatial processing performance; interactive computer game; real time egocentric spatial processing changes; robot arm; virtual 2D environment; Aging; Computers; Correlation; Games; Humans; Market research; Senior citizens; Adult; Age Factors; Aged; Aged, 80 and over; Aging; Algorithms; Brain; Child; Female; Humans; Male; Memory; Models, Statistical; Reproducibility of Results; Robotics; Space Perception; Video Games; Young Adult;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Engineering in Medicine and Biology Society (EMBC), 2012 Annual International Conference of the IEEE
  • Conference_Location
    San Diego, CA
  • ISSN
    1557-170X
  • Print_ISBN
    978-1-4244-4119-8
  • Electronic_ISBN
    1557-170X
  • Type

    conf

  • DOI
    10.1109/EMBC.2012.6347548
  • Filename
    6347548