DocumentCode :
2127622
Title :
Supporting Multiple Off-Axis Viewpoints at a Tabletop Display
Author :
Hancock, Mark ; Carpendale, Sheelagh
Author_Institution :
Univ. of Calgary, Calgary
fYear :
2007
fDate :
10-12 Oct. 2007
Firstpage :
171
Lastpage :
178
Abstract :
A growing body of research is investigating the use of tabletop displays, in particular to support collaborative work. People often interact directly with these displays, typically with a stylus or touch. The current common focus of limiting interaction to 2D prevents people from performing actions familiar to them in the 3D world, including piling, flipping and stacking. However, a problem arises when viewing 3D on large displays that are intended for proximal use; the view angle can be extremely oblique and lead to distortion in the perception of the 3D projection. We present a simplified model that compensates for off-axis viewing for a single user and extend this technique for multiple viewers interacting with the same large display. We describe several implications of our approach to collaborative activities. We also describe other display configurations for which our technique may prove useful, including proximal use of a wall or multiple-display configurations.
Keywords :
computer displays; data visualisation; groupware; user interfaces; 3D interfaces; 3D projection perception; collaborative work; flipping action; multiple off-axis viewpoints; piling action; stacking action; tabletop display; Cameras; Collaboration; Collaborative work; Conferences; Large screen displays; Rendering (computer graphics); Stacking; Three dimensional displays; Two dimensional displays; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Horizontal Interactive Human-Computer Systems, 2007. TABLETOP '07. Second Annual IEEE International Workshop on
Conference_Location :
Newport, RI
Print_ISBN :
978-0-7695-2013-1
Type :
conf
DOI :
10.1109/TABLETOP.2007.9
Filename :
4384126
Link To Document :
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