DocumentCode
2131690
Title
The Simulation of a Billiard Game Using a Haptic Interface
Author
De Paolis, Lucio Tommaso ; Pulimeno, Marco ; Aloisio, Giovanni
Author_Institution
Salento Univ., Salento
fYear
2007
fDate
22-26 Oct. 2007
Firstpage
64
Lastpage
67
Abstract
Recently the computer entertainment technology has generated a deal of interest among researchers and developers as it is recognized as showing high promise in creating exciting new forms of human computer interaction. Performance improvements in graphics hardware and the diffusion of the low cost haptic interfaces have made it possible to visualize complex virtual environments and provided opportunities to interact with these in a more realistic way. In this paper a virtual reality application of a game of billiard game is presented; to allow to the user an interactive and realistic interaction is provided a force feedback by means of a commercial haptic interface. To build an immersive virtual environment has been used the development environment XIR and to simulate the rigid body dynamics has been utilized the ODE library.
Keywords
computer games; entertainment; game theory; haptic interfaces; human computer interaction; virtual reality; ODE library; XIR; billiard game; computer entertainment technology; force feedback; graphics hardware; haptic interface; human computer interaction; rigid body dynamics; virtual reality; Application software; Computational modeling; Computer graphics; Costs; Haptic interfaces; Hardware; Human computer interaction; Virtual environment; Virtual reality; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Distributed Simulation and Real-Time Applications, 2007. DS-RT 2007. 11th IEEE International Symposium
Conference_Location
Chania
ISSN
1550-6525
Print_ISBN
978-0-7695-3011-6
Type
conf
DOI
10.1109/DS-RT.2007.30
Filename
4384531
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