DocumentCode
2145096
Title
3-D Face Reconstruction Using RBF and B Spline Method
Author
He, Guo-hui ; Zhu, Bin ; Gan, Jun-Ying
Author_Institution
Sch. of Inf., Wuyi Univ., Jiangmen
Volume
1
fYear
2008
fDate
27-30 May 2008
Firstpage
239
Lastpage
243
Abstract
3-D specific face model construction by way of 2-D face image is an active topic in 3-D face modeling research. In this paper, stereoscopic sense of vision is used to reconstruct 3-D feature points. Then multi-layer and multi-region RBF (radial basis function) based on feature points of frontal and profile face image is adopted for reconstructing the generic face model to get 3-D specific face model with visible organ characters. Moreover, B spline is used in 3-D face curve reconstruction. Then the near face global texture is mapped onto the reconstructed specific face model and the 3-D realistic specific human face model is obtained. Experiments show that the method is easy for constructing near face global texture, in which the reconstructed specific face model is natural and realistic, and can be used for realistic specific face modeling in facial animation.
Keywords
computer animation; face recognition; image reconstruction; image texture; radial basis function networks; splines (mathematics); stereo image processing; 3-D face curve reconstruction; B spline method; RBF; face global texture mapping; facial animation; radial basis function; stereoscopic vision; Face detection; Facial animation; Humans; Image reconstruction; Layout; Rendering (computer graphics); Shape; Signal processing algorithms; Spline; Toy industry; B spline; RBFs; face reconstruction; feature extraction; stereoscopic sense of vision;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Signal Processing, 2008. CISP '08. Congress on
Conference_Location
Sanya, Hainan
Print_ISBN
978-0-7695-3119-9
Type
conf
DOI
10.1109/CISP.2008.70
Filename
4566155
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