DocumentCode :
2145840
Title :
The Simulation of Traction and Braking Performance for High-Speed Railway Virtual Reality System
Author :
Cong Guan ; Long Chang ; Huaiyu Xu
Author_Institution :
Integrated Circuit Appl. Software Lab., Northeastern Univ., Shenyang, China
fYear :
2013
fDate :
27-29 Sept. 2013
Firstpage :
631
Lastpage :
634
Abstract :
A high-speed railway virtual reality system can vividly show the train running process, traction and braking control performance using 3D computer graphics technology. As a major part of virtual reality system, the traction and braking performance have great significance to the effect of the rain running. This paper researches the basic theory of train traction and braking calculation, which can be used to simulate the train running in the virtual reality system. It also introduces the realization process of the virtual simulation based on Direct3D.
Keywords :
braking; computer graphics; digital simulation; mechanical engineering computing; railways; traction; vehicle dynamics; virtual reality; 3D computer graphics technology; Direct3D; braking calculation; braking control performance simulation; high-speed railway virtual reality system; traction simulation; train running process; train simulation; train traction theory; Force; Load modeling; Rail transportation; Resistance; Solid modeling; Three-dimensional displays; Virtual reality; Direct3D; Simulation; Traction and Braking; Virtual Reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Communication Networks (CICN), 2013 5th International Conference on
Conference_Location :
Mathura
Type :
conf
DOI :
10.1109/CICN.2013.138
Filename :
6658074
Link To Document :
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