DocumentCode :
2148117
Title :
Super Resolution of 3D Surface Texture Based on Eigen Images
Author :
Dong, Junyu ; Liu, Zuozhen ; Yu, Zhenwei
Volume :
2
fYear :
2008
fDate :
27-30 May 2008
Firstpage :
145
Lastpage :
149
Abstract :
Real-world surface texture generally comprises rough geometry and various reflectance properties, which can dramatically change its appearance under different illumination directions, namely 3D surface texture. Thus, traditional methods for super resolution of 2D texture images cannot be directly used to generate 3D surface texture with higher resolution. This paper presents an efficient method for super resolutionon 3D surface texture. It focuses on synthesizing real-world surface textures with higher resolution and under varied illumination directions. To this extent, it first employs an Eigen-based method to represent 3D surface texture images under multiple illumination directions. Then it modifies the examplebased super resolution method proposed by Freemanet al. to generate new 3D surface texture. Experimental results based on a set of real-world surface textures are presented and show the effectiveness of the new algorithm.
Keywords :
Computer graphics; Image resolution; Lighting; Pixel; Reflectivity; Rough surfaces; Sea surface; Signal resolution; Surface roughness; Surface texture; 3D surface texture; eigen-based representation; super resolution;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image and Signal Processing, 2008. CISP '08. Congress on
Conference_Location :
Sanya, China
Print_ISBN :
978-0-7695-3119-9
Type :
conf
DOI :
10.1109/CISP.2008.132
Filename :
4566286
Link To Document :
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