DocumentCode :
2150448
Title :
Efficient network transmission of virtual human bodies
Author :
Capin, Tolga ; Jovovic, Maja ; Esmerado, Joaquim ; Aubel, Amaury ; Thalmann, Daniel
Author_Institution :
Comput. Graphics Lab., Fed. Inst. of Technol., Lausanne, Switzerland
fYear :
1998
fDate :
8-10 Jun 1998
Firstpage :
41
Lastpage :
48
Abstract :
Integrating virtual human animation in networked virtual environments (NVEs) has the potential to create severe network load issues. In NVEs, users are represented by their virtual embodiments. The articulated structure of these embodiments introduces a new complexity in the communication, representation and streaming of animations. This might create a significant overhead, especially as the number of participants in the simulation increases. In this paper, we present problems and solutions to efficiently transmit virtual human data over the network
Keywords :
computer animation; computer networks; data communication; digital simulation; virtual reality; animation; articulated structure; network load; network transmission; networked virtual environments; overhead; participant number; simulation; streaming; virtual embodiments; virtual human bodies; Computer graphics; Facial animation; Humans; ISO standards; MPEG 4 Standard; Prototypes; Space technology; Standardization; Video compression; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation 98. Proceedings
Conference_Location :
Philadelphia, PA
ISSN :
1087-4844
Print_ISBN :
0-8186-8541-7
Type :
conf
DOI :
10.1109/CA.1998.681906
Filename :
681906
Link To Document :
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