• DocumentCode
    2151146
  • Title

    Interactive Perspective Cut-away Views for General 3D Scenes

  • Author

    Coffin, Chris ; Höllerer, Tobias

  • Author_Institution
    University of California, Santa Barbara
  • fYear
    2006
  • fDate
    25-29 March 2006
  • Firstpage
    25
  • Lastpage
    28
  • Abstract
    We present a technique that allows a user to look beyond occluding objects in arbitrary 3D graphics scenes. In order to control this form of virtual x-ray vision, the user interactively cuts holes into the occluding geometry. The user can rapidly define a cutout shape or choose a standard shape and sweep it over the occluding wall segments to reveal what lies behind them. Holes are rendered in the correct 3D perspective as if they were actually cut into the obstructing geometry, including border regions that give the cutout shape physical depth, simulating penetration of a physical wall that possesses some generic thickness.
  • Keywords
    Cut-away view; interactive cutout; x-ray vision; Computational modeling; Computer graphics; Computer science; Information geometry; Layout; Lenses; Rendering (computer graphics); Shape; Switches; User interfaces; Cut-away view; interactive cutout; x-ray vision;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces, 2006. 3DUI 2006. IEEE Symposium on
  • Print_ISBN
    1-4244-0225-5
  • Type

    conf

  • DOI
    10.1109/VR.2006.88
  • Filename
    1647502