DocumentCode :
2151212
Title :
Using the Non-Dominant Hand for Selection in 3D
Author :
De Boeck, Joan ; De Weyer, Tom ; Raymaekers, Chris ; Coninx, Karin
Author_Institution :
Hasselt University, Expertise centre for Digital Media and transnationale Universiteit Limburg, Belgium
fYear :
2006
fDate :
25-29 March 2006
Firstpage :
53
Lastpage :
58
Abstract :
Although 3D virtual environments are designed to provide the user with an intuitive interface to view or manipulate highly complex data, current solutions are still not ideal. In order to make the interaction as natural as possible, metaphors are used to allow the users to apply their everyday knowledge in the generated environment. In literature, a lot of experiments can be found, describing new or improved metaphors. In our former work, we presented the ‘Object In Hand’ metaphor [4], which addresses some problems regarding the access of objects and menus in a 3D world. Although the metaphor turned out to be very promising, the solution shifted the problem towards a selection problem. From the insights of our previous work, we believe the non-dominant hand can play a role in solving this problem. In this paper we formally compare three well-known selection metaphors and we will check their suitability to be carried out with the non-dominant hand in order to seamlessly integrate the most suitable selection metaphor within the ‘Object In Hand’ metaphor.
Keywords :
3D virtual Environments; Selection Metaphors; User’s Experiment; Chromium; Data visualization; Displays; Navigation; User interfaces; Virtual environment; 3D virtual Environments; Selection Metaphors; User’s Experiment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D User Interfaces, 2006. 3DUI 2006. IEEE Symposium on
Print_ISBN :
1-4244-0225-5
Type :
conf
DOI :
10.1109/VR.2006.140
Filename :
1647506
Link To Document :
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