DocumentCode
2151350
Title
SkeweR: a 3D Interaction Technique for 2-User Collaborative Manipulation of Objects in Virtual Environments
Author
Duval, Thierry ; Lécuyer, Anatole ; Thoma, Sébastien
Author_Institution
IRISA, UMR, Campus de Beaulieu, 35042 Rennes Cedex, France
fYear
2006
fDate
25-29 March 2006
Firstpage
69
Lastpage
72
Abstract
This paper describes a novel 3D interaction technique called the "SkeweR", dedicated to the 2-user collaborative manipulation of objects in virtual environments. This technique enables two users to move simultaneously the same virtual object in 3D. For this aim, each user manipulates the object by one crushing point, like handling the extremity of a skewer. The SkeweR uses only translation information from the users’ motions to change both the position and orientation of the manipulated object. By using more crushing points, this technique could easily be extended to 3 or more users. Thus, the SkeweR technique could be used to improve the collaborative manipulation of objects in numerous applications of Virtual Reality, such as: virtual prototyping, maintenance and training simulations, architectural mock-up reviews, etc.
Keywords
3D interaction; Collaborative Work; Manipulation; Multiple Users; Skewer.; Chromium; Collaboration; Collaborative work; Extremities; Information systems; User centered design; User interfaces; Virtual environment; Virtual prototyping; Virtual reality; 3D interaction; Collaborative Work; Manipulation; Multiple Users; Skewer.;
fLanguage
English
Publisher
ieee
Conference_Titel
3D User Interfaces, 2006. 3DUI 2006. IEEE Symposium on
Print_ISBN
1-4244-0225-5
Type
conf
DOI
10.1109/VR.2006.119
Filename
1647510
Link To Document