DocumentCode
2151360
Title
Image morphing of facial images transformation based on Navier elastic body splines
Author
Hassanien, Aboul-Ella ; Nakajima, Masayuki
Author_Institution
Graduate Sch. of Inf. Sci. & Eng., Tokyo Inst. of Technol., Japan
fYear
1998
fDate
8-10 Jun 1998
Firstpage
119
Lastpage
125
Abstract
We propose an image morphing algorithm which uses Navier elastic body splines to generate warp functions for interpolating scattered data points. The spline is based on a partial differential equation proposed by Navier that describes the equilibrium displacement of an elastic body subjected to forces. The spline maps can be expressed as the linear combination of an affine transformation and a Navier interpolation spline. The proposed algorithm generates a smooth warp that reflects feature point correspondences. It is efficient in time complexity and smoothly interpolated morphed images with only a remarkably small number of specified feature points. The algorithm allows each feature point in the source image to be mapped to the corresponding feature point in the destination image. Once the images are warped to align the positions of features and their shapes, the in-between facial animation from two given facial images can be defined by cross dissolving the positions of correspondence features and their shapes and colors. We describe an efficient cross dissolve algorithm for generating the in-between images
Keywords
computer animation; elastic deformation; face recognition; interpolation; partial differential equations; splines (mathematics); Navier elastic body splines; Navier interpolation spline; affine transformation; correspondence features; cross dissolve algorithm; cross dissolving; destination image; equilibrium displacement; facial image transformation; facial images; feature point correspondences; feature points; image morphing algorithm; image warping; in-between facial animation; in-between images; partial differential equation; scattered data point interpolation; smooth warp; smoothly interpolated morphed images; source image; spline maps; time complexity; warp functions; Facial animation; Image generation; Interpolation; Partial differential equations; Scattering; Shape;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation 98. Proceedings
Conference_Location
Philadelphia, PA
ISSN
1087-4844
Print_ISBN
0-8186-8541-7
Type
conf
DOI
10.1109/CA.1998.681916
Filename
681916
Link To Document