• DocumentCode
    2151360
  • Title

    Image morphing of facial images transformation based on Navier elastic body splines

  • Author

    Hassanien, Aboul-Ella ; Nakajima, Masayuki

  • Author_Institution
    Graduate Sch. of Inf. Sci. & Eng., Tokyo Inst. of Technol., Japan
  • fYear
    1998
  • fDate
    8-10 Jun 1998
  • Firstpage
    119
  • Lastpage
    125
  • Abstract
    We propose an image morphing algorithm which uses Navier elastic body splines to generate warp functions for interpolating scattered data points. The spline is based on a partial differential equation proposed by Navier that describes the equilibrium displacement of an elastic body subjected to forces. The spline maps can be expressed as the linear combination of an affine transformation and a Navier interpolation spline. The proposed algorithm generates a smooth warp that reflects feature point correspondences. It is efficient in time complexity and smoothly interpolated morphed images with only a remarkably small number of specified feature points. The algorithm allows each feature point in the source image to be mapped to the corresponding feature point in the destination image. Once the images are warped to align the positions of features and their shapes, the in-between facial animation from two given facial images can be defined by cross dissolving the positions of correspondence features and their shapes and colors. We describe an efficient cross dissolve algorithm for generating the in-between images
  • Keywords
    computer animation; elastic deformation; face recognition; interpolation; partial differential equations; splines (mathematics); Navier elastic body splines; Navier interpolation spline; affine transformation; correspondence features; cross dissolve algorithm; cross dissolving; destination image; equilibrium displacement; facial image transformation; facial images; feature point correspondences; feature points; image morphing algorithm; image warping; in-between facial animation; in-between images; partial differential equation; scattered data point interpolation; smooth warp; smoothly interpolated morphed images; source image; spline maps; time complexity; warp functions; Facial animation; Image generation; Interpolation; Partial differential equations; Scattering; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation 98. Proceedings
  • Conference_Location
    Philadelphia, PA
  • ISSN
    1087-4844
  • Print_ISBN
    0-8186-8541-7
  • Type

    conf

  • DOI
    10.1109/CA.1998.681916
  • Filename
    681916