DocumentCode
2151685
Title
Turning Pages of 3D Electronic Books
Author
Hong, Lichan ; Card, Stuart K. ; Chen, Jindong
Author_Institution
Palo Alto Research Center
fYear
2006
fDate
25-29 March 2006
Firstpage
159
Lastpage
165
Abstract
Taking the form of physical books, virtual 3D books can be used as basic components of e-book systems, information workspaces, and digital libraries. This paper describes the page turning design of 3Book, a 3D book system that we recently developed. Our design aims to find a sensible balance among important factors such as visual realism, readability, interactivity, and scalability. To convey the impression of reading or viewing an actual physical book, we model all the faces of the book and synchronize the movements of various portions of the book during page turning. Our design delivers a seamless transition between two states of the book (i.e., when it is lying still and when it is turning pages). In addition, we deform the turning pages around an imaginary cone of changing sizes to produce realistically-looking curved pages.
Keywords
3D book; 3D workspace; digital library; electronic; publishing; user interface.; visual design; Animation; Books; Chromium; Computer graphics; Electronic publishing; Scalability; Software libraries; Text processing; Turning; User interfaces; 3D book; 3D workspace; digital library; electronic; publishing; user interface.; visual design;
fLanguage
English
Publisher
ieee
Conference_Titel
3D User Interfaces, 2006. 3DUI 2006. IEEE Symposium on
Print_ISBN
1-4244-0225-5
Type
conf
DOI
10.1109/VR.2006.135
Filename
1647522
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