DocumentCode
2152594
Title
Dynamic 3D maps and their texture-based design
Author
Döllner, Jürgen ; Hinrichs, Klaus
Author_Institution
Inst. fur Inf., Munster Univ., Germany
fYear
2000
fDate
2000
Firstpage
325
Lastpage
334
Abstract
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-based design. In our approach, 3D maps are based on a hybrid, multiresolution terrain model composed of data sets having different topological structure, for example a coarse regular grid combined with by triangulated microstructure. Any number of texture layers can be associated with the terrain model. For each texture layer, the multiresolution structure builds a texture tree which is linked to geometry patches of the multiresolution terrain model. The terrain model together with multiple texture layers can be rendered in real-time, in particular if multitexturing is available. Texture layers can be combined by high-level operations such us blending and masking and can be rebuilt at run-time. This mechanism simplifies the implementation of visual exploration tools and of procedural, automated map designs. 3D maps facilitate the visual simulation of environmental issues in spatial support systems, virtual reality applications, real-time GIS, and interactive cartography
Keywords
cartography; geographic information systems; image texture; real-time systems; rendering (computer graphics); solid modelling; data sets; dynamic 3D maps; geo data handling; geographic information system; geometry; interactive cartography; multiresolution terrain model; multitexturing; real-time system; rendering; spatial support systems; texture tree; texture-based design; three-dimensional maps; topological structure; triangulated microstructure; virtual reality; visual simulation; Application software; Computer applications; Data analysis; Data visualization; Decision making; Digital elevation models; Electrical capacitance tomography; Instruments; Large-scale systems; Planing;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 2000. Proceedings
Conference_Location
Geneva
Print_ISBN
0-7695-0643-7
Type
conf
DOI
10.1109/CGI.2000.852349
Filename
852349
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