DocumentCode
2159155
Title
A parallel system for photo realistic artificial scene rendering
Author
Deprettere, Ed F. ; Hekstra, Gerben H. ; Sheng, Li-Shen ; Bu, Jichun ; Boersma, Gerrit
Author_Institution
Dept. of Electr. Eng., Delft Univ. of Technol., Netherlands
fYear
1994
fDate
22-24 Aug 1994
Firstpage
314
Lastpage
323
Abstract
We present a parallel system for fast rendering of artificial scenes with photo realism. The underlying parallel algorithm is based on ray-tracing and radiosity shading. The system consists of a standard workstation, a medium-size mesh of cluster processors and a high-bandwidth interconnection between them. Each cluster processor consists of a programmable TMS320C40 core and three dedicated VLSI satellites. The rendering algorithm runs on both the workstation host and its rendering mate in a true shared/distributed manner. The system is the result of an exercise in combined algorithm and architecture design as well as software/hardware co-design
Keywords
brightness; parallel algorithms; parallel architectures; ray tracing; rendering (computer graphics); algorithm design; architecture design; cluster processor; cluster processors; dedicated VLSI satellites; distributed systems; fast rendering; high-bandwidth interconnection; medium-size mesh; parallel algorithm; parallel system; photo realism; photo realistic artificial scene rendering; programmable TMS320C40 core; radiosity shading; ray-tracing; rendering algorithm; software hardware codesign; workstation; Algorithm design and analysis; Clustering algorithms; Computer architecture; Layout; Parallel algorithms; Ray tracing; Satellite broadcasting; Software algorithms; Very large scale integration; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Application Specific Array Processors, 1994. Proceedings. International Conference on
Conference_Location
San Francisco, CA
ISSN
1063-6862
Print_ISBN
0-8186-6517-3
Type
conf
DOI
10.1109/ASAP.1994.331793
Filename
331793
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