• DocumentCode
    2162474
  • Title

    Parallax Effect of Rendering on the Surface with Small Detail

  • Author

    Gao, Ronghua ; Yin, Baocai ; Kong, Dehui ; Si, Huilin ; Zhang, Yong

  • Volume
    5
  • fYear
    2008
  • fDate
    27-30 May 2008
  • Firstpage
    594
  • Lastpage
    597
  • Abstract
    Although texture mapping is a common technique for adding apparent surface detail to 3-D objects, it lacks the capability to represent the bumpy detail and the motion parallax effect. In this paper, we propose normal vector shift, a simple rendering method to motion parallax effects on a surface with small detail. This method can be enhanced the quality of the rendering result with graphics hardware.
  • Keywords
    Geometry; Graphics; Hardware; Laboratories; Layout; Rendering (computer graphics); Signal mapping; Signal processing; Surface texture; Table lookup; bump mapping; graphics hardware; height map; offset; parallax;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Signal Processing, 2008. CISP '08. Congress on
  • Conference_Location
    Sanya, China
  • Print_ISBN
    978-0-7695-3119-9
  • Type

    conf

  • DOI
    10.1109/CISP.2008.208
  • Filename
    4566897