DocumentCode
2162474
Title
Parallax Effect of Rendering on the Surface with Small Detail
Author
Gao, Ronghua ; Yin, Baocai ; Kong, Dehui ; Si, Huilin ; Zhang, Yong
Volume
5
fYear
2008
fDate
27-30 May 2008
Firstpage
594
Lastpage
597
Abstract
Although texture mapping is a common technique for adding apparent surface detail to 3-D objects, it lacks the capability to represent the bumpy detail and the motion parallax effect. In this paper, we propose normal vector shift, a simple rendering method to motion parallax effects on a surface with small detail. This method can be enhanced the quality of the rendering result with graphics hardware.
Keywords
Geometry; Graphics; Hardware; Laboratories; Layout; Rendering (computer graphics); Signal mapping; Signal processing; Surface texture; Table lookup; bump mapping; graphics hardware; height map; offset; parallax;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Signal Processing, 2008. CISP '08. Congress on
Conference_Location
Sanya, China
Print_ISBN
978-0-7695-3119-9
Type
conf
DOI
10.1109/CISP.2008.208
Filename
4566897
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