DocumentCode
2164314
Title
Games for learning social dilemmas: From the viewpoint of enhancing knowledge, morality, and trust
Author
Fukuyama, Yasuhiro ; Morita, Yusuke
Author_Institution
Waseda Univ., Tokorozawa, Japan
fYear
2013
fDate
1-4 Oct. 2013
Firstpage
1
Lastpage
8
Abstract
Dawes (1980) highlighted three important factors that can enhance cooperation in situations involving social dilemmas: knowledge, morality, and trust. In the previous research, though two of three psychological factors: knowledge, morality, and trust were enhanced, not all three factors could be enhanced. Therefore, a game that has "individual and group roles" and "multiple generations\´ roles" was developed According to the experimental results; the game could enhance morality and knowledge but could not enhance trust. This result illustrated some effects and limits of games for learning social dilemmas.
Keywords
games of skill; psychology; social sciences; games; group roles; individual roles; knowledge; morality; multiple generations roles; psychological factors; social dilemma learning; trust; Conferences; Councils; Environmental factors; Games; Media; Psychology; Rain; Card Game; Environmental Problems; Knowledge; Morality; Social Dilemmas; Trust;
fLanguage
English
Publisher
ieee
Conference_Titel
Educational Media (ICEM), 2013 IEEE 63rd Annual Conference International Council for
Conference_Location
Singapore
Type
conf
DOI
10.1109/CICEM.2013.6820207
Filename
6820207
Link To Document