• DocumentCode
    2164314
  • Title

    Games for learning social dilemmas: From the viewpoint of enhancing knowledge, morality, and trust

  • Author

    Fukuyama, Yasuhiro ; Morita, Yusuke

  • Author_Institution
    Waseda Univ., Tokorozawa, Japan
  • fYear
    2013
  • fDate
    1-4 Oct. 2013
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    Dawes (1980) highlighted three important factors that can enhance cooperation in situations involving social dilemmas: knowledge, morality, and trust. In the previous research, though two of three psychological factors: knowledge, morality, and trust were enhanced, not all three factors could be enhanced. Therefore, a game that has "individual and group roles" and "multiple generations\´ roles" was developed According to the experimental results; the game could enhance morality and knowledge but could not enhance trust. This result illustrated some effects and limits of games for learning social dilemmas.
  • Keywords
    games of skill; psychology; social sciences; games; group roles; individual roles; knowledge; morality; multiple generations roles; psychological factors; social dilemma learning; trust; Conferences; Councils; Environmental factors; Games; Media; Psychology; Rain; Card Game; Environmental Problems; Knowledge; Morality; Social Dilemmas; Trust;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Educational Media (ICEM), 2013 IEEE 63rd Annual Conference International Council for
  • Conference_Location
    Singapore
  • Type

    conf

  • DOI
    10.1109/CICEM.2013.6820207
  • Filename
    6820207