DocumentCode
2165108
Title
Some Real Experiences in Developing Virtual Environments
Author
Andreoli, Roberto ; De Chiara, Rosario ; Erra, Ugo ; Iannaccone, Antonio ; La Greca, Fernando ; Scarano, Vittorio
Author_Institution
Dipt. di Informatica ed Applicazioni, Universita degli Studi di Salerno
fYear
2006
fDate
5-7 July 2006
Firstpage
545
Lastpage
552
Abstract
The paper presents some experiences in developing a virtual environment using a videogame engine. It provides the details and the caveats met during development, with particular attentions to the architectural reconstruction problem, the textures resolution and the programmability. Some considerations are also reported from an historical point of view, emphasizing the importance of virtual reconstructions, and from a psychological point of view stressing how a narrative context enhances the learning process
Keywords
computer games; rendering (computer graphics); virtual reality; architectural reconstruction problem; videogame engine; virtual environment; virtual reconstruction; Application software; Cities and towns; DVD; Engines; Games; Graphics; Hardware; Psychology; Software tools; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualization, 2006. IV 2006. Tenth International Conference on
Conference_Location
London, England
ISSN
1550-6037
Print_ISBN
0-7695-2602-0
Type
conf
DOI
10.1109/IV.2006.98
Filename
1648312
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