• DocumentCode
    2165546
  • Title

    The Art of Gemotion in Space

  • Author

    Kawaguchi, Yoichiro

  • Author_Institution
    Tokyo Univ.
  • fYear
    2006
  • fDate
    5-7 July 2006
  • Firstpage
    658
  • Lastpage
    663
  • Abstract
    Gemotion explores the potential innovation in the convergence of the media content industry and traditional culture that may become more commonplace in the future. In this paper, I will discuss a few examples of such collaborative efforts. Above all, I would like to take this opportunity to look at the issue of how the five senses - particularly, sight, sound and touch - which form the key elements of virtual reality, relate to traditional performing arts. From there, I hope to shed light on the signs emerging on the horizon of future media content
  • Keywords
    art; multimedia computing; virtual reality; gemotion; media content; performing arts; virtual reality; Art; Cellular phones; Collaboration; Convergence; Humans; Radio access networks; Shape; Subspace constraints; Technological innovation; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualization, 2006. IV 2006. Tenth International Conference on
  • Conference_Location
    London, England
  • ISSN
    1550-6037
  • Print_ISBN
    0-7695-2602-0
  • Type

    conf

  • DOI
    10.1109/IV.2006.105
  • Filename
    1648329