• DocumentCode
    2165648
  • Title

    Between Art and Architecture: The Interactive Skin

  • Author

    Moloney, Jules

  • Author_Institution
    Melbourne Univ., Vic.
  • fYear
    2006
  • fDate
    5-7 July 2006
  • Firstpage
    681
  • Lastpage
    686
  • Abstract
    There are two current approaches to the realisation of interactive building ´skins´: in architecture so called intelligent facades are being designed with an environmental science agenda; while in a parallel line of inquiry, artists are experimenting with media facades. It is proposed here that there is common ground between reactive environmental facades and data driven screens, in that both involve the design of kinetic process. Selected examples from kinetic and generative art provide useful precursors for such an approach and these provide the background to a framework for the design of interactive building skins. The aim is to locate the design parameters for practice where the art/architectural skin is a process based system, rather than a static object
  • Keywords
    architecture; building management systems; architecture; data driven screens; environmental science; generative art; intelligent facades; interactive building skins; kinetic art; media facades; process based system; reactive environmental facades; Art; Buildings; Control systems; Decision making; Intelligent sensors; Intelligent structures; Kinetic theory; Lighting control; Skin; Subspace constraints;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualization, 2006. IV 2006. Tenth International Conference on
  • Conference_Location
    London, England
  • ISSN
    1550-6037
  • Print_ISBN
    0-7695-2602-0
  • Type

    conf

  • DOI
    10.1109/IV.2006.28
  • Filename
    1648333