DocumentCode
2165648
Title
Between Art and Architecture: The Interactive Skin
Author
Moloney, Jules
Author_Institution
Melbourne Univ., Vic.
fYear
2006
fDate
5-7 July 2006
Firstpage
681
Lastpage
686
Abstract
There are two current approaches to the realisation of interactive building ´skins´: in architecture so called intelligent facades are being designed with an environmental science agenda; while in a parallel line of inquiry, artists are experimenting with media facades. It is proposed here that there is common ground between reactive environmental facades and data driven screens, in that both involve the design of kinetic process. Selected examples from kinetic and generative art provide useful precursors for such an approach and these provide the background to a framework for the design of interactive building skins. The aim is to locate the design parameters for practice where the art/architectural skin is a process based system, rather than a static object
Keywords
architecture; building management systems; architecture; data driven screens; environmental science; generative art; intelligent facades; interactive building skins; kinetic art; media facades; process based system; reactive environmental facades; Art; Buildings; Control systems; Decision making; Intelligent sensors; Intelligent structures; Kinetic theory; Lighting control; Skin; Subspace constraints;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualization, 2006. IV 2006. Tenth International Conference on
Conference_Location
London, England
ISSN
1550-6037
Print_ISBN
0-7695-2602-0
Type
conf
DOI
10.1109/IV.2006.28
Filename
1648333
Link To Document