DocumentCode
2166166
Title
A game concept using conflictive animations for learning programming
Author
Moreno, Alexander ; Sutinen, Erkki ; Islas Sedano, Carolina
Author_Institution
Sch. of Comput., Univ. of Eastern Finland, Joensuu, Finland
fYear
2013
fDate
23-25 Sept. 2013
Firstpage
175
Lastpage
178
Abstract
Learning programming with animations is not considered fun and does not engage all students in using them. On the other hand, games have potential to attract all cohorts of students and to make them learn, apparently effortless, while they are immersed in playing. Conflictive animations are those purposely created to have an error in them. To combine conflictive animations and games a list of heuristics is applied to an existing program animation tool to create the concept of an innovative educational game. The result combines the creation of conflictive animations by the students and the resolution of the conflicts by their peers on an online platform.
Keywords
computer aided instruction; computer animation; computer games; conflictive animations; game concept; innovative educational game; learning programming; online platform; program animation tool; Animation; Education; Games; Java; Programming profession; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Games Innovation Conference (IGIC), 2013 IEEE International
Conference_Location
Vancouver, BC
ISSN
2166-6741
Print_ISBN
978-1-4799-1244-5
Type
conf
DOI
10.1109/IGIC.2013.6659161
Filename
6659161
Link To Document