DocumentCode :
2166347
Title :
Game Architecture for teaching-learning process: An application on an undergraduate course
Author :
Amaral, Heber ; Braga, Jose Luis ; Galvao, Aziz
Author_Institution :
Dept. de Inf., Univ. Fed. de Vicosa (UFV), Vicosa, Brazil
fYear :
2013
fDate :
23-25 Sept. 2013
Firstpage :
1
Lastpage :
6
Abstract :
Educational games are important tools to assist the process of teaching and learning as they allow simulating concepts in a virtual environment and foster collaboration and communication among students. The rural management education is a subject where you can explore games as teaching tools due to their complexity. This article proposes an educational game architecture for constructing games aimed at helping teachers in their tasks. We also describe an experience of developing a game about rural management using the proposed architecture.
Keywords :
computer aided instruction; computer games; software architecture; teaching; educational game architecture; foster collaboration; rural management education; software architecture; teaching tools; teaching-learning process; undergraduate course; virtual environment; Agriculture; Computer architecture; Education; Games; Machinery; Software; Unified modeling language; Educational game; reuse; simulation; software architecture; strategy;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games Innovation Conference (IGIC), 2013 IEEE International
Conference_Location :
Vancouver, BC
ISSN :
2166-6741
Print_ISBN :
978-1-4799-1244-5
Type :
conf
DOI :
10.1109/IGIC.2013.6659168
Filename :
6659168
Link To Document :
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