DocumentCode
2166530
Title
Method for precision sunlighting simulation in virtual scene
Author
Chen, Jun ; Yuan, Yuan ; Yang, Jianwen
Author_Institution
Dept. of First, Guilin Air Force Acad., Guilin, China
Volume
1
fYear
2010
fDate
26-28 Feb. 2010
Firstpage
547
Lastpage
550
Abstract
This paper describes improvements in three-dimensional environment, a set of numerical models for the simulation of natural object (e.g. sun, cloud, light). We take into account the direct solar and simulate an animated sun in 3D environment. In this environment, we create a cloud layer hemisphere with animated procedural clouds. The scene allows the computation of some classical parameters (such as the luminance levels on a working plane, the sunlight factor), and makes it possible to get authentic and natural informative descriptors.
Keywords
clouds; computer animation; geophysics computing; natural scenes; solid modelling; sunlight; virtual reality; 3D environment; animated procedural cloud; animated sun; authentic informative descriptor; cloud layer hemisphere; direct solar; luminance level; natural informative descriptor; natural object; numerical model; precision sunlighting simulation; sunlight factor; virtual scene; Animation; Clouds; Computational modeling; Layout; Lighting; Orbital calculations; Planetary orbits; Planets; Sun; Two dimensional displays; cloud; shader; sunlight; virtual scene;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer and Automation Engineering (ICCAE), 2010 The 2nd International Conference on
Conference_Location
Singapore
Print_ISBN
978-1-4244-5585-0
Electronic_ISBN
978-1-4244-5586-7
Type
conf
DOI
10.1109/ICCAE.2010.5451870
Filename
5451870
Link To Document