DocumentCode
2169636
Title
Two-step 3-dimensional sketching tool for new product development
Author
Akgunduz, Ali ; Yu, Hang
Author_Institution
Dept. of Mech. & Ind. Eng., Concordia Univ., Montreal, Que., Canada
Volume
2
fYear
2004
fDate
5-8 Dec. 2004
Firstpage
1728
Abstract
This paper discusses a two-step virtual reality based conceptual design tool that enables industrial designers to create sketches of their ideas in 3-dimensional space in real time. In the developed sketching tool, the rough shapes of products are generated by tracing the trajectory of the data-gloves worn by the designer. In the model a practical solution is provided to reduce the generation of unnecessary control points. This is achieved by representing each control point by a spherical volume. Once the rough sketching is completed, NURBS surfaces are constructed by the limited number of reference points that are selected from the initial sketch by using a virtual pen. The two-steps sketching technique enables designers to perform their artistic characteristics freely in an intuitive environment and also enables designers to generate parametric representations of the surfaces to be used in CAD/CAM systems for further analysis.
Keywords
CAD/CAM; data gloves; product development; solid modelling; splines (mathematics); surface fitting; virtual reality; CAD/CAM systems; NURBS surfaces; conceptual design tool; data-gloves; industrial design; new product development; real time system; spherical volume; two-step 3-dimensional sketching tool; virtual pen; Aerospace industry; Character generation; Product development; Rough surfaces; Shape; Spline; Surface reconstruction; Surface roughness; Surface topography; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference, 2004. Proceedings of the 2004 Winter
Print_ISBN
0-7803-8786-4
Type
conf
DOI
10.1109/WSC.2004.1371523
Filename
1371523
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