DocumentCode :
2169726
Title :
Participatory ergonomics using VR integrated with analysis tools
Author :
Shaikh, Imtiyaz ; Jayaram, Uma ; Jayaram, Sankar ; Palmer, Craig
Author_Institution :
Sch. of Mech. & Mater. Eng., Washington State Univ., Pullman, WA, USA
Volume :
2
fYear :
2004
fDate :
5-8 Dec. 2004
Firstpage :
1746
Abstract :
This paper presents our work on the integrated use of simulation tools in real time for participatory occupational ergonomic studies. The focus of this paper is a synergistic system that consists of an interactive immersive simulation tool that has been developed in-house and integrated with a commercial human modeling simulation system, Jack™. The impetus of the real-time integration is to allow the complementary use of two powerful simulation tools by allowing the user to perform the task naturally in an immersive environment, while the body posture information is continuously and automatically passed to the human modeling system for a continuous (and not discrete) analysis of the participatory ergonomic issues under consideration. This facilitates integration of ergonomic issues early in the design and planning phases of workplace layouts, even where the physical facility does not exist. The proposed integration is demonstrated using a manufacturing example.
Keywords :
digital simulation; ergonomics; real-time systems; virtual reality; Jack simulation system; VR; analysis tools; commercial human modeling simulation system; interactive immersive simulation tool; participatory occupational ergonomics; real time system; real-time integration; Analytical models; Biological system modeling; Employment; Ergonomics; Humans; Information analysis; Performance analysis; Power system modeling; Real time systems; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference, 2004. Proceedings of the 2004 Winter
Print_ISBN :
0-7803-8786-4
Type :
conf
DOI :
10.1109/WSC.2004.1371526
Filename :
1371526
Link To Document :
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