DocumentCode :
2170924
Title :
Interactive visualization of complex real-world light sources
Author :
Granier, Xavier ; Goesele, Michael ; Heidrich, Wolfgang ; Seidel, Hans-Peter
Author_Institution :
British Columbia Univ., Vancouver, BC, Canada
fYear :
2003
fDate :
8-10 Oct. 2003
Firstpage :
59
Lastpage :
66
Abstract :
Interactive visualization of complex, real-world light sources has so far not been feasible. We present a hardware accelerated direct lighting algorithm based on a recent high quality light source acquisition technique. By introducing an approximate reconstruction of the exact model, a multi-pass rendering approach, and a compact data representation, we are able to achieve interactive frame rates. The method is part of the processing pipeline from light source acquisition to high quality lighting of a virtual world.
Keywords :
computer graphic equipment; data structures; data visualisation; interactive systems; realistic images; rendering (computer graphics); approximate reconstruction; compact data representation; direct lighting algorithm; hardware accelerated algorithm; hardware modeling; image-based rendering; interactive visualization; light source acquisition; light source modeling; local illumination; physically-based acquisition; physically-based modeling; processing pipeline; real-world light sources; rendering approach; Acceleration; Data visualization; Hardware; Image reconstruction; Light sources; Lighting; Optical feedback; Optical filters; Pipelines; Rendering (computer graphics);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2003. Proceedings. 11th Pacific Conference on
Print_ISBN :
0-7695-2028-6
Type :
conf
DOI :
10.1109/PCCGA.2003.1238247
Filename :
1238247
Link To Document :
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