DocumentCode
2171080
Title
Interactive 3D model acquisition and registration
Author
Liu, Yushuang ; Heidrich, Wolfgang
Author_Institution
British Columbia Univ., Vancouver, BC, Canada
fYear
2003
fDate
8-10 Oct. 2003
Firstpage
115
Lastpage
122
Abstract
The acquisition of geometric information from real-world objects has become a major way of modeling complex scenes and environments. Unfortunately, most optical methods for geometric model acquisition require the combination of partial information from different view points in order to obtain a single, coherent model. This, in turn, requires the registration of partial models into a common coordinate frame, a process that is usually done offline. As a consequence, holes due to undersampling and missing information often cannot be detected until after the registration. In this paper we introduce a fast, hardware-accelerated method for registering a new view to an existing partial geometric model in a volumetric representation. This method currently performs roughly one registration every second, and is therefore fast enough for on-the-fly evaluation by the user. Given more time, the same method is also capable of producing full geometric models at very high quality.
Keywords
computational geometry; computer vision; image reconstruction; image registration; realistic images; solid modelling; 3D model registration; common coordinate frame; geometric information; geometric model acquisition; geometric models; hardware-accelerated method; interactive 3D model acquisition; real-world object; scene modeling; Automatic control; Geometrical optics; Handheld computers; Layout; Manufacturing; Mechanical sensors; Optical sensors; Performance evaluation; Position measurement; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2003. Proceedings. 11th Pacific Conference on
Print_ISBN
0-7695-2028-6
Type
conf
DOI
10.1109/PCCGA.2003.1238253
Filename
1238253
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