DocumentCode
2171151
Title
Interactive global and local deformations for virtual clay
Author
Dewaele, Guillaume ; Cani, Marie-Paule
Author_Institution
GRAVIR-IMAG, Grenoble, France
fYear
2003
fDate
8-10 Oct. 2003
Firstpage
131
Lastpage
140
Abstract
Making virtual modeling as easy and intuitive as real-clay manipulation is still an unsolved problem. This paper takes a step in this direction: in addition to offering standard features such as addition and removal of material, it uses a new real-time plasticity model to let the user apply local and global deformations such as those made in real clay by pressing with a finger or bending a sculpture with one hands. Although not completely physically accurate, the model exhibits several important features of real clay, namely plasticity, mass conservation, and surface tension effects. These features make the model intuitive, since the user obtains the shapes he expects, as demonstrated by our results.
Keywords
interactive systems; real-time systems; rendering (computer graphics); solid modelling; virtual reality; interactive global deformation; local deformation; mass conservation; real-clay manipulation; real-time plasticity model; surface tension effect; virtual clay; virtual modeling; Application software; Computer graphics; Deformable models; Educational institutions; Fingers; Gravity; Numerical models; Pressing; Shape; Surface tension;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2003. Proceedings. 11th Pacific Conference on
Print_ISBN
0-7695-2028-6
Type
conf
DOI
10.1109/PCCGA.2003.1238255
Filename
1238255
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