• DocumentCode
    2171151
  • Title

    Interactive global and local deformations for virtual clay

  • Author

    Dewaele, Guillaume ; Cani, Marie-Paule

  • Author_Institution
    GRAVIR-IMAG, Grenoble, France
  • fYear
    2003
  • fDate
    8-10 Oct. 2003
  • Firstpage
    131
  • Lastpage
    140
  • Abstract
    Making virtual modeling as easy and intuitive as real-clay manipulation is still an unsolved problem. This paper takes a step in this direction: in addition to offering standard features such as addition and removal of material, it uses a new real-time plasticity model to let the user apply local and global deformations such as those made in real clay by pressing with a finger or bending a sculpture with one hands. Although not completely physically accurate, the model exhibits several important features of real clay, namely plasticity, mass conservation, and surface tension effects. These features make the model intuitive, since the user obtains the shapes he expects, as demonstrated by our results.
  • Keywords
    interactive systems; real-time systems; rendering (computer graphics); solid modelling; virtual reality; interactive global deformation; local deformation; mass conservation; real-clay manipulation; real-time plasticity model; surface tension effect; virtual clay; virtual modeling; Application software; Computer graphics; Deformable models; Educational institutions; Fingers; Gravity; Numerical models; Pressing; Shape; Surface tension;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 2003. Proceedings. 11th Pacific Conference on
  • Print_ISBN
    0-7695-2028-6
  • Type

    conf

  • DOI
    10.1109/PCCGA.2003.1238255
  • Filename
    1238255