DocumentCode :
2171151
Title :
Interactive global and local deformations for virtual clay
Author :
Dewaele, Guillaume ; Cani, Marie-Paule
Author_Institution :
GRAVIR-IMAG, Grenoble, France
fYear :
2003
fDate :
8-10 Oct. 2003
Firstpage :
131
Lastpage :
140
Abstract :
Making virtual modeling as easy and intuitive as real-clay manipulation is still an unsolved problem. This paper takes a step in this direction: in addition to offering standard features such as addition and removal of material, it uses a new real-time plasticity model to let the user apply local and global deformations such as those made in real clay by pressing with a finger or bending a sculpture with one hands. Although not completely physically accurate, the model exhibits several important features of real clay, namely plasticity, mass conservation, and surface tension effects. These features make the model intuitive, since the user obtains the shapes he expects, as demonstrated by our results.
Keywords :
interactive systems; real-time systems; rendering (computer graphics); solid modelling; virtual reality; interactive global deformation; local deformation; mass conservation; real-clay manipulation; real-time plasticity model; surface tension effect; virtual clay; virtual modeling; Application software; Computer graphics; Deformable models; Educational institutions; Fingers; Gravity; Numerical models; Pressing; Shape; Surface tension;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2003. Proceedings. 11th Pacific Conference on
Print_ISBN :
0-7695-2028-6
Type :
conf
DOI :
10.1109/PCCGA.2003.1238255
Filename :
1238255
Link To Document :
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