DocumentCode :
2171949
Title :
Blending multiple polygonal shapes
Author :
Johan, Henry ; Nishita, Tomoyuki
Author_Institution :
Univ. of Tokyo, Japan
fYear :
2003
fDate :
8-10 Oct. 2003
Firstpage :
434
Lastpage :
439
Abstract :
This paper presents a new method for smoothly blending among multiple polygonal shapes. The blended shape is computed as a weighted average of the input shapes. The weight of each input shape is allowed to vary across the shape. This feature increases the flexibility for controlling the local appearance of the blended shapes. Our method computes the blended shape hierarchically, starting from the coarse version of the shape and adding the details gradually. Several examples are shown to demonstrate the advantages of the proposed method.
Keywords :
computer graphics; image morphing; rendering (computer graphics); blended shape; blending; computer graphics; input shape; modeling; multiple polygonal shapes; vertex path; Animation; Application software; Computational efficiency; Computer graphics; Product design; Shape control;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2003. Proceedings. 11th Pacific Conference on
Print_ISBN :
0-7695-2028-6
Type :
conf
DOI :
10.1109/PCCGA.2003.1238290
Filename :
1238290
Link To Document :
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