• DocumentCode
    2173119
  • Title

    Modeling textured motion : particle, wave and sketch

  • Author

    Wang, Yizhou ; Zhu, Song-Chun

  • Author_Institution
    Comput. Sci. Dept. & Dept. of Stat., California Univ., Los Angeles, CA, USA
  • fYear
    2003
  • fDate
    13-16 Oct. 2003
  • Firstpage
    213
  • Abstract
    We present a generative model for textured motion phenomena, such as falling snow, wavy river and dancing grass, etc. Firstly, we represent an image as a linear superposition of image bases selected from a generic and over-complete dictionary. The dictionary contains Gabor bases for point/particle elements and Fourier bases for wave-elements. These bases compete to explain the input images. The transform from a raw image to a base or a token representation leads to large dimension reduction. Secondly, we introduce a unified motion equation to characterize the motion of these bases and the interactions between waves and particles, e.g. a ball floating on water. We use statistical learning algorithm to identify the structure of moving objects and their trajectories automatically. Then novel sequences can be synthesized easily from the motion and image models. Thirdly, we replace the dictionary of Gabor and Fourier bases with symbolic sketches (also bases). With the same image and motion model, we can render realistic and stylish cartoon animation. In our view, cartoon and sketch are symbolic visualization of the inner representation for visual perception. The success of the cartoon animation, in turn, suggests that our image and motion models capture the essence of visual perception of textured motion.
  • Keywords
    Fourier analysis; computer animation; data visualisation; image motion analysis; image representation; image sequences; image texture; natural scenes; rendering (computer graphics); Fourier base dictionary; Gabor dictionary; cartoon animation; image model; motion model; statistical learning algorithm; symbolic visualization; textured motion phenomena; unified motion equation; visual perception inner representation; Animation; Dictionaries; Graphics; Image motion analysis; Image texture analysis; Motion analysis; Rendering (computer graphics); Rivers; Snow; Visual perception;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision, 2003. Proceedings. Ninth IEEE International Conference on
  • Conference_Location
    Nice, France
  • Print_ISBN
    0-7695-1950-4
  • Type

    conf

  • DOI
    10.1109/ICCV.2003.1238343
  • Filename
    1238343