Title :
Lattice Boltzmann Method for Real-Time Simulation of Lava Flows
Author :
Van Raay, Daniel ; Bossomaier, Terry
Author_Institution :
Centre for Res. in Complex Syst., Charles Sturt Univ., Bathurst, NSW
Abstract :
Methods for simulating viscous liquid flows, such as volcanic lava, are developed for use in real-time interactive graphical applications such as computer games. Eulerian lattice Boltzmann methods are implemented and compared to simpler models based on cellular automata and particle systems. A new storage method, the chunky octree, a technique for removing instabilities through velocity limiting and a local approximation to global conservation, the swell and decay method are introduced to achieve real-time performance with frame creation to match video frame rates on desktop computers
Keywords :
Boltzmann equation; cellular automata; computational fluid dynamics; flow simulation; geophysical fluid dynamics; lattice theory; octrees; real-time systems; rendering (computer graphics); volcanology; Eulerian lattice Boltzmann method; cellular automata; chunky octree technique; desktop computer; particle system; real-time interactive graphical application; real-time simulation; storage method; video frame rates; viscous liquid flow simulation; volcanic lava flow; Application software; Computational fluid dynamics; Computational modeling; Computer simulation; Lagrangian functions; Lattice Boltzmann methods; Liquids; Motion pictures; Real time systems; Viscosity;
Conference_Titel :
Geometric Modeling and Imaging--New Trends, 2006
Conference_Location :
London, England
Print_ISBN :
0-7695-2604-7
DOI :
10.1109/GMAI.2006.32