DocumentCode
2174320
Title
Facial animation system based on image warping algorithm
Author
Dong, Lanfang ; Wang, Yatao ; Ni, Kui ; Lu, Kuikui
Author_Institution
Vision Comput. & Visualization Lab., Univ. of Sci. & Technol. of China, Hefei, China
fYear
2011
fDate
9-11 Sept. 2011
Firstpage
2648
Lastpage
2653
Abstract
This paper is about the technologies in facial animation application. The major contents are as follows:1)We summary the classic image warping algorithms, and analyze the advantages and disadvantages of these algorithms when used in facial animation; 2)We study the principles of Mesh Warping image warping algorithms, and propose a novel Mesh Warping algorithm based on scan lines. The algorithm meets real-time facial animation system in running time, reduces the constraints of constructing splines in some degree, and cuts down the difficulty of image warping, according to experimental results; 3)We introduce MEPG-4 facial animation standard, and implement a speech-driven facial animation system using it. The system makes use of our scan lines Mesh Warping algorithm, which produces a variety of mouth and facial expressions of the speaker, more realistic animation, higher real-time, and better with the speech sync.
Keywords
computer animation; image processing; splines (mathematics); MEPG-4 facial animation standard; facial expressions; image warping algorithm; mesh warping algorithm; mouth; real-time facial animation system; scan lines; speech sync; speech-driven facial animation system; splines; Face; Facial animation; Mouth; Speech; Spline; Visualization; Facial Animation; Image Warping; MPEG-4; Viseme Interpolation;
fLanguage
English
Publisher
ieee
Conference_Titel
Electronics, Communications and Control (ICECC), 2011 International Conference on
Conference_Location
Ningbo
Print_ISBN
978-1-4577-0320-1
Type
conf
DOI
10.1109/ICECC.2011.6066515
Filename
6066515
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