Title :
"Human-computer interaction in life drawing, a fine artist\´s perspective"
Author_Institution :
California State Univ., Long Beach, CA, USA
Abstract :
Experiments in human-computer interaction (HCI) are presented from my perspective as an artist who teaches Life Drawing at California State University Long Beach. I discuss original cybertouch figures created with Steven Schkolne\´s unprecedented Surface Drawing software, linked to Responsive Workbench projects supported by the Caltech Multi-Res Modeling Group. The Workbench and the tangible interface tools are described. I use the proprietary software in a unique way to draw live models, a purpose for which it was not intended. This work is addressed in context with fine art exhibitions "Siggraph 2000", and "The Cyborg Manifesto, or The Joy of Artifice" in 2001. The artists re-examine a sense of our bodies, technology and culture. Their philosophical insights are presented in contrast to "old school" humanist values fostered in the Life Drawing Gallery, an interactive Web site for students. Brief conclusions highlight an evolving cultural paradigm for human identity and portrayal.
Keywords :
art; computer aided instruction; computer graphics; information resources; user interfaces; Responsive Workbench projects; Surface Drawing software; cultural paradigm; culture; cybertouch figures; experiments; fine art; human-computer interaction; interactive educational Web site; life drawing; philosophical insight; tangible interface tools; Art; Collaborative software; Computer displays; Cultural differences; Digital printing; Educational institutions; Fires; Human computer interaction; Shape; Space technology;
Conference_Titel :
Information Visualisation, 2002. Proceedings. Sixth International Conference on
Print_ISBN :
0-7695-1656-4
DOI :
10.1109/IV.2002.1028866