DocumentCode
2174677
Title
A Shattered Perfection: crafting a virtual sculpture
Author
Krawczyk, Robert J.
Author_Institution
Coll. of Archit., Illinois Inst. of Technol., IL, USA
fYear
2002
fDate
2002
Firstpage
771
Lastpage
776
Abstract
In the development of a digital sculpture for a competition entry, a mathematical approach was investigated as a method to develop a variety of forms. This paper covers the initial inspiration for the sculpture, Georg Nees´s Gravel Stones, and then the series of approaches that were developed expanding the starting concept. Each step in the process is described including the decisions and alternatives that were explored. The sculpture was entirely built and developed with custom software using a series of related mathematical concepts. The software and related digital representations became the sculpting material and the sculpting tools.
Keywords
art; computer graphics; Gravel Stones; Shattered Perfection; custom software; digital sculpture; related digital representations; related mathematical concepts; virtual sculpture crafting; Art; Chaos; Computational modeling; Computer aided manufacturing; Computer architecture; Educational institutions; Manufacturing automation; Mathematical model; Product design; Software tools;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualisation, 2002. Proceedings. Sixth International Conference on
ISSN
1093-9547
Print_ISBN
0-7695-1656-4
Type
conf
DOI
10.1109/IV.2002.1028867
Filename
1028867
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