DocumentCode :
2174677
Title :
A Shattered Perfection: crafting a virtual sculpture
Author :
Krawczyk, Robert J.
Author_Institution :
Coll. of Archit., Illinois Inst. of Technol., IL, USA
fYear :
2002
fDate :
2002
Firstpage :
771
Lastpage :
776
Abstract :
In the development of a digital sculpture for a competition entry, a mathematical approach was investigated as a method to develop a variety of forms. This paper covers the initial inspiration for the sculpture, Georg Nees´s Gravel Stones, and then the series of approaches that were developed expanding the starting concept. Each step in the process is described including the decisions and alternatives that were explored. The sculpture was entirely built and developed with custom software using a series of related mathematical concepts. The software and related digital representations became the sculpting material and the sculpting tools.
Keywords :
art; computer graphics; Gravel Stones; Shattered Perfection; custom software; digital sculpture; related digital representations; related mathematical concepts; virtual sculpture crafting; Art; Chaos; Computational modeling; Computer aided manufacturing; Computer architecture; Educational institutions; Manufacturing automation; Mathematical model; Product design; Software tools;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualisation, 2002. Proceedings. Sixth International Conference on
ISSN :
1093-9547
Print_ISBN :
0-7695-1656-4
Type :
conf
DOI :
10.1109/IV.2002.1028867
Filename :
1028867
Link To Document :
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