• DocumentCode
    2174677
  • Title

    A Shattered Perfection: crafting a virtual sculpture

  • Author

    Krawczyk, Robert J.

  • Author_Institution
    Coll. of Archit., Illinois Inst. of Technol., IL, USA
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    771
  • Lastpage
    776
  • Abstract
    In the development of a digital sculpture for a competition entry, a mathematical approach was investigated as a method to develop a variety of forms. This paper covers the initial inspiration for the sculpture, Georg Nees´s Gravel Stones, and then the series of approaches that were developed expanding the starting concept. Each step in the process is described including the decisions and alternatives that were explored. The sculpture was entirely built and developed with custom software using a series of related mathematical concepts. The software and related digital representations became the sculpting material and the sculpting tools.
  • Keywords
    art; computer graphics; Gravel Stones; Shattered Perfection; custom software; digital sculpture; related digital representations; related mathematical concepts; virtual sculpture crafting; Art; Chaos; Computational modeling; Computer aided manufacturing; Computer architecture; Educational institutions; Manufacturing automation; Mathematical model; Product design; Software tools;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualisation, 2002. Proceedings. Sixth International Conference on
  • ISSN
    1093-9547
  • Print_ISBN
    0-7695-1656-4
  • Type

    conf

  • DOI
    10.1109/IV.2002.1028867
  • Filename
    1028867