DocumentCode :
2175093
Title :
Manycraft: Massively distributed minecraft
Author :
Valero, M.R. ; Diaconu, Raluca ; Keller, James
Author_Institution :
Manycraft Paris, Paris, France
fYear :
2013
fDate :
9-10 Dec. 2013
Firstpage :
1
Lastpage :
3
Abstract :
Minecraft is a popular game with more than 20 million paying users and many more playing the free version. However, in today´s multiplayer mode, only a few thousand users can play together. For a common setting, when players cannot modify the map, we have designed a distributed system to scale the number of users. The Manycraft software runs on users´ machines which communicate through Kiwano infrastructure. This paper describes its architecture and implementation. Manycraft node is available for download at http://manycraft.net, so we expect players to participate and join the demonstration at the given time slot.
Keywords :
computer games; distributed processing; Manycraft software; distributed system; massively distributed minecraft; Animation; Avatars; Computers; Games; Protocols; Scalability; Servers;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Network and Systems Support for Games (NetGames), 2013 12th Annual Workshop on
Conference_Location :
Denver, CO, USA
Type :
conf
DOI :
10.1109/NetGames.2013.6820616
Filename :
6820616
Link To Document :
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