DocumentCode
2175580
Title
Tales of shape and radiance in multiview stereo
Author
Soatto, Stefano ; Yezzi, Anthony J. ; Jin, Hailin
Author_Institution
Dept. of Comput. Sci., California Univ., Los Angeles, CA, USA
fYear
2003
fDate
13-16 Oct. 2003
Firstpage
974
Abstract
To what extent can three-dimensional shape and radiance be inferred from a collection of images? Can the two be estimated separately while retaining optimality? How should the optimality criterion be computed? When is it necessary to employ an explicit model of the reflectance properties of a scene? In this paper we introduce a separation principle for shape and radiance estimation that applies to Lambertian scenes and holds for any choice of norm. When the scene is not Lambertian, however, shape cannot be decoupled from radiance, and therefore matching image-to-image is not possible directly. We employ a rank constraint on the radiance tensor, which is commonly used in computer graphics, and construct a novel cost functional whose minimization leads to an estimate of both shape and radiance for nonLambertian objects, which we validate experimentally.
Keywords
brightness; computer vision; edge detection; image matching; stereo image processing; 3D radiance; 3D shape; Lambertian scenes; computer graphics; feature-based stereo reconstruction; geometry; image collection; multiview stereo; nonLambertian objects; photometry; radiance estimation; radiance tensor; rank constraint; reflectance properties; separation principle; shape estimation; Cameras; Computer graphics; Cost function; Equations; Geometry; Image reconstruction; Layout; Photometry; Shape; Tensile stress;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision, 2003. Proceedings. Ninth IEEE International Conference on
Conference_Location
Nice, France
Print_ISBN
0-7695-1950-4
Type
conf
DOI
10.1109/ICCV.2003.1238454
Filename
1238454
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