• DocumentCode
    2175580
  • Title

    Tales of shape and radiance in multiview stereo

  • Author

    Soatto, Stefano ; Yezzi, Anthony J. ; Jin, Hailin

  • Author_Institution
    Dept. of Comput. Sci., California Univ., Los Angeles, CA, USA
  • fYear
    2003
  • fDate
    13-16 Oct. 2003
  • Firstpage
    974
  • Abstract
    To what extent can three-dimensional shape and radiance be inferred from a collection of images? Can the two be estimated separately while retaining optimality? How should the optimality criterion be computed? When is it necessary to employ an explicit model of the reflectance properties of a scene? In this paper we introduce a separation principle for shape and radiance estimation that applies to Lambertian scenes and holds for any choice of norm. When the scene is not Lambertian, however, shape cannot be decoupled from radiance, and therefore matching image-to-image is not possible directly. We employ a rank constraint on the radiance tensor, which is commonly used in computer graphics, and construct a novel cost functional whose minimization leads to an estimate of both shape and radiance for nonLambertian objects, which we validate experimentally.
  • Keywords
    brightness; computer vision; edge detection; image matching; stereo image processing; 3D radiance; 3D shape; Lambertian scenes; computer graphics; feature-based stereo reconstruction; geometry; image collection; multiview stereo; nonLambertian objects; photometry; radiance estimation; radiance tensor; rank constraint; reflectance properties; separation principle; shape estimation; Cameras; Computer graphics; Cost function; Equations; Geometry; Image reconstruction; Layout; Photometry; Shape; Tensile stress;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision, 2003. Proceedings. Ninth IEEE International Conference on
  • Conference_Location
    Nice, France
  • Print_ISBN
    0-7695-1950-4
  • Type

    conf

  • DOI
    10.1109/ICCV.2003.1238454
  • Filename
    1238454