DocumentCode
2178002
Title
Inside discrete-event simulation software: How it works and why it matters
Author
Schriber, Thomas J. ; Brunner, Daniel T.
Author_Institution
Bus. Inf. Technol., Univ. of Michigan, Ann Arbor, MI, USA
fYear
2008
fDate
7-10 Dec. 2008
Firstpage
182
Lastpage
192
Abstract
This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and entity-list management. The implementation of these generic ideas in AutoMod, SLX, and Extend is described. The paper concludes with several examples of ¿why it matters¿ for modelers to know how their simulation software works, including coverage not only of AutoMod, SLX, and Extend, but also of SIMAN (Arena), ProModel, and GPSS/H.
Keywords
discrete event simulation; Arena; AutoMod; Extend; GPSS/H; ProModel; SIMAN; SLX; discrete-event simulation software; discrete-event system; entity-list management; Automatic control; Control system synthesis; Delay; Discrete event simulation; Discrete event systems; Grounding; Information technology; Resource management; Terminology; Traffic control;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference, 2008. WSC 2008. Winter
Conference_Location
Austin, TX
Print_ISBN
978-1-4244-2707-9
Electronic_ISBN
978-1-4244-2708-6
Type
conf
DOI
10.1109/WSC.2008.4736067
Filename
4736067
Link To Document