• DocumentCode
    2178002
  • Title

    Inside discrete-event simulation software: How it works and why it matters

  • Author

    Schriber, Thomas J. ; Brunner, Daniel T.

  • Author_Institution
    Bus. Inf. Technol., Univ. of Michigan, Ann Arbor, MI, USA
  • fYear
    2008
  • fDate
    7-10 Dec. 2008
  • Firstpage
    182
  • Lastpage
    192
  • Abstract
    This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and entity-list management. The implementation of these generic ideas in AutoMod, SLX, and Extend is described. The paper concludes with several examples of ¿why it matters¿ for modelers to know how their simulation software works, including coverage not only of AutoMod, SLX, and Extend, but also of SIMAN (Arena), ProModel, and GPSS/H.
  • Keywords
    discrete event simulation; Arena; AutoMod; Extend; GPSS/H; ProModel; SIMAN; SLX; discrete-event simulation software; discrete-event system; entity-list management; Automatic control; Control system synthesis; Delay; Discrete event simulation; Discrete event systems; Grounding; Information technology; Resource management; Terminology; Traffic control;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference, 2008. WSC 2008. Winter
  • Conference_Location
    Austin, TX
  • Print_ISBN
    978-1-4244-2707-9
  • Electronic_ISBN
    978-1-4244-2708-6
  • Type

    conf

  • DOI
    10.1109/WSC.2008.4736067
  • Filename
    4736067