DocumentCode
2179030
Title
Integrating a constraint solver into a real-time animation environment
Author
Griebel, P. ; Lehrenfeld, G. ; Mueller, W. ; Tahedl, C. ; Uhr, H.
Author_Institution
Paderborn Univ., Germany
fYear
1996
fDate
3-6 Sep 1996
Firstpage
12
Lastpage
19
Abstract
Investigates the integration of an interactive constraint solver into an existing 2D real-time animation environment in order to achieve a better observability, traceability and stability of the individual graphical objects. We present two approaches for assigning constraints to the objects. The first approach assigns constraints to the objects when they are created, keeping them stable during their entire life-time. The second approach dynamically changes constraints before the computation of each frame. The investigation is based on our practical experience with the complete visual programming language Pictorial Janus and the parallel constraint solver Parcon
Keywords
computer animation; constraint handling; interactive programming; parallel programming; real-time systems; visual languages; visual programming; 2D real-time animation environment; Parcon; Pictorial Janus; constraint assignment; frame computation; graphical objects; interactive constraint solver; object stability; observability; parallel constraint solver; stability; traceability; visual programming language; Animation; Computer languages; Costs; Graphics; Hardware; Layout; Observability; Runtime; Stability; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages, 1996. Proceedings., IEEE Symposium on
Conference_Location
Boulder, CO
ISSN
1049-2615
Print_ISBN
0-8186-7508-X
Type
conf
DOI
10.1109/VL.1996.545262
Filename
545262
Link To Document