DocumentCode :
2179922
Title :
Efficient computation of continuous skeletons
Author :
Kirkpatrick, David G.
fYear :
1979
fDate :
29-31 Oct. 1979
Firstpage :
18
Lastpage :
27
Abstract :
An O(n lgn) algorithm is presented for the construction of skeletons of arbitrary n-line polygonal figures. This algorithm is based on an O(n lgn) algorithm for the construction of generalized Voronoi diagrams (our generalization replaces point sets by sets of line segments constrained to intersect only at end points). The generalized Voronoi diagram algorithm employs a linear time algorithm for the merging of two arbitrary (standard) Voronoi diagrams.
Keywords :
Application software; Approximation algorithms; Biology computing; Computer science; Geography; Interference; Merging; Pattern recognition; Robots; Skeleton;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Foundations of Computer Science, 1979., 20th Annual Symposium on
Conference_Location :
San Juan, Puerto Rico
ISSN :
0272-5428
Type :
conf
DOI :
10.1109/SFCS.1979.15
Filename :
4567997
Link To Document :
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