Title :
Modeling positive experiences in human-computer interaction
Abstract :
Transcendence, peak experience, peak performance and flow are some of the most fundamental positive human experiences. This article explores how these experiences could be understood in human-computer interaction. A mediating concept used in the article is presence, the perceptual illusion of non-mediation in media and human-computer interaction. Positive human experiences are related to presence and implications to modeling positive experiences in human-computer interaction are discussed.
Keywords :
human computer interaction; human-computer interaction; positive experience modeling; Absorption; Communication networks; Environmental economics; Humans; Information technology; Psychology; Social implications of technology; Technological innovation; Transportation; Presence; flow; human-computer interaction; peak experience; positive experience; transcendence;
Conference_Titel :
Human System Interactions, 2009. HSI '09. 2nd Conference on
Conference_Location :
Catania
Print_ISBN :
978-1-4244-3959-1
Electronic_ISBN :
978-1-4244-3960-7
DOI :
10.1109/HSI.2009.5091034