• DocumentCode
    2182222
  • Title

    Fast Ray-Tracing for Computing N-Bounces Between Flat Surfaces at Indoor/Outdoor Propagation

  • Author

    Lozano, L. ; Gutiérrez, O. ; González, I. ; Cátedra, M.F.

  • Author_Institution
    Univ. de Alcala, Madrid
  • fYear
    2007
  • fDate
    17-21 Sept. 2007
  • Firstpage
    112
  • Lastpage
    115
  • Abstract
    A new ray-tracing method has been developed to compute the propagation at indoor/outdoor environments considering n-bounces. The Angular Z-Buffer algorithm (AZB) together with the A* heuristic search method are considered. The approach is very efficient allowing the analysis of high-order bounces in reasonable CPU-time utilizing an affordable computer.
  • Keywords
    electromagnetic wave propagation; ray tracing; A* heuristic search method; CPU-time; angular Z-buffer algorithm; high-order bounces; indoor/outdoor propagation; ray-tracing; Electromagnetic reflection; Iterative algorithms; Optical reflection; Ray tracing; Search methods; Shadow mapping; Software algorithms; Software tools; Solid modeling; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electromagnetics in Advanced Applications, 2007. ICEAA 2007. International Conference on
  • Conference_Location
    Torino
  • Print_ISBN
    978-1-4244-0767-5
  • Electronic_ISBN
    978-1-4244-0767-5
  • Type

    conf

  • DOI
    10.1109/ICEAA.2007.4387250
  • Filename
    4387250