DocumentCode
2184274
Title
Memory efficient skeletonization of utility maps
Author
Vossepoel, Albert M. ; Schutte, Klamer ; Delanghe, Carl F P
Author_Institution
Delft Univ. of Technol., Netherlands
Volume
2
fYear
1997
fDate
18-20 Aug 1997
Firstpage
797
Abstract
An algorithm is presented that allows one to perform skeletonization of large maps with much lower memory requirements than with the straightforward approach. The maps are divided into overlapping tiles, which are skeletonized separately, using a Euclidean distance transform. The amount of overlap is controlled by the maximum expected width of any map component and the maximum size of what is considered as a small component. Next, the skeleton parts are connected again at the middle of the overlap zones. Some examples are given for efficient memory utilization in tiling an A0 size map into a predefined number of tiles or into tiles of a predefined (square) size. The algorithm is also suited for a parallel implementation of skeletonization
Keywords
cartography; image processing; public utilities; transforms; A0 size map; Euclidean distance transform; efficient memory utilization; map components; maximum expected width; maximum size; memory requirements; overlap zones; overlapping tiles; parallel implementation; skeleton part connection; skeletonization; utility maps; Algorithm design and analysis; Euclidean distance; Geographic Information Systems; Image recognition; Laboratories; Pattern recognition; Physics; Size control; Skeleton; Tiles;
fLanguage
English
Publisher
ieee
Conference_Titel
Document Analysis and Recognition, 1997., Proceedings of the Fourth International Conference on
Conference_Location
Ulm
Print_ISBN
0-8186-7898-4
Type
conf
DOI
10.1109/ICDAR.1997.620620
Filename
620620
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