DocumentCode :
2184311
Title :
Compatible triangulations of spatial decompositions
Author :
Schroeder, William J. ; Geveci, Berk ; Malaterre, Mathieu
fYear :
2004
fDate :
10-15 Oct. 2004
Firstpage :
211
Lastpage :
217
Abstract :
We describe a general algorithm to produce compatible 3D triangulations from spatial decompositions. Such triangulations match edges and faces across spatial cell boundaries, solving several problems in graphics and visualization including the crack problem found in adaptive isosurface generation, triangulation of arbitrary grids (including unstructured grids), clipping, and the interval tetrahedrization problem. The algorithm produces compatible triangulations on a cell-by-cell basis, using a modified Delaunay triangulation with a simple point ordering rule to resolve degenerate cases and produce unique triangulations across cell boundaries. The algorithm is naturally parallel since it requires no neighborhood cell information, only a unique, global point numbering. We show application of this algorithm to adaptive contour generation; tetrahedrization of unstructured meshes; clipping and interval volume mesh generation.
Keywords :
data visualisation; mesh generation; octrees; rendering (computer graphics); solid modelling; Delaunay triangulation; adaptive contour generation; adaptive grids; adaptive isosurface generation; interval tetrahedrization; spatial decomposition; volume mesh generation; Concurrent computing; Data visualization; Finite element methods; Graphics; Grid computing; Isosurfaces; Mesh generation; Physics computing; Solid modeling; Surface cracks;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visualization, 2004. IEEE
Print_ISBN :
0-7803-8788-0
Type :
conf
DOI :
10.1109/VISUAL.2004.15
Filename :
1372199
Link To Document :
بازگشت