DocumentCode
2184925
Title
Rendering planar cuts through quadratic and cubic finite elements
Author
Brasher, Michael ; Haimes, Robert
Author_Institution
Aerosp. Computational Design Lab., MIT, MA, USA
fYear
2004
fDate
10-15 Oct. 2004
Firstpage
409
Lastpage
416
Abstract
Coloring higher order scientific data is problematic using standard linear methods as found in OpenGL. The visual results are inaccurate when there is a large scalar gradient over an element or when the scalar field is nonlinear. In addition to shading nonlinear data, last and accurate rendering of planar cuts through parametric elements can be implemented using programmable shaders on current graphics hardware. The intersection of a planar cut with geometrically curved volume elements can be rendered using a combination of selective refinement and programmable shaders. This hybrid algorithm also handles curved 2D planar triangles.
Keywords
computational geometry; finite element analysis; rendering (computer graphics); cubic finite elements; curved 2D planar triangles; cut planes; graphics hardware; higher order elements; planar cuts rendering; programmable shaders; quadratic finite elements; Chromium; Computer graphics; Data visualization; Differential equations; Finite element methods; Hardware; Interpolation; Laboratories; Numerical analysis; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2004. IEEE
Print_ISBN
0-7803-8788-0
Type
conf
DOI
10.1109/VISUAL.2004.91
Filename
1372224
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