DocumentCode
2185532
Title
The RoboFlag testbed
Author
D´Andrea, Raffaello ; Babish, Michael
Author_Institution
Coll. of Eng., Cornell Univ., Ithaca, NY, USA
Volume
1
fYear
2003
fDate
4-6 June 2003
Firstpage
656
Abstract
This paper describes the RoboFlag hardware/software testbed. The RoboFlag game consists of two teams of 6-10 robots and 2 people, each attempting to capture the other teams flag while defending their own. Limited sensing capability, distributed processing, and limited bandwidth communications are integral parts of the system. The game can be played with real robots or with simulated robots. Some aspects of the game, such as the arbiter and communications network, are completely simulated.
Keywords
computer networks; distributed processing; games of skill; multi-robot systems; user interfaces; RoboFlag game; arbiter; communications network; distributed processing; hardware architecture; hardware software testbed; limited bandwidth communications; real robots; sensing capability; simulated robots; software architecture; user interface; Bandwidth; Centralized control; Communication networks; Game theory; Hardware; Humans; Level control; Remotely operated vehicles; Robot sensing systems; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
American Control Conference, 2003. Proceedings of the 2003
ISSN
0743-1619
Print_ISBN
0-7803-7896-2
Type
conf
DOI
10.1109/ACC.2003.1239094
Filename
1239094
Link To Document