DocumentCode :
2185532
Title :
The RoboFlag testbed
Author :
D´Andrea, Raffaello ; Babish, Michael
Author_Institution :
Coll. of Eng., Cornell Univ., Ithaca, NY, USA
Volume :
1
fYear :
2003
fDate :
4-6 June 2003
Firstpage :
656
Abstract :
This paper describes the RoboFlag hardware/software testbed. The RoboFlag game consists of two teams of 6-10 robots and 2 people, each attempting to capture the other teams flag while defending their own. Limited sensing capability, distributed processing, and limited bandwidth communications are integral parts of the system. The game can be played with real robots or with simulated robots. Some aspects of the game, such as the arbiter and communications network, are completely simulated.
Keywords :
computer networks; distributed processing; games of skill; multi-robot systems; user interfaces; RoboFlag game; arbiter; communications network; distributed processing; hardware architecture; hardware software testbed; limited bandwidth communications; real robots; sensing capability; simulated robots; software architecture; user interface; Bandwidth; Centralized control; Communication networks; Game theory; Hardware; Humans; Level control; Remotely operated vehicles; Robot sensing systems; Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
American Control Conference, 2003. Proceedings of the 2003
ISSN :
0743-1619
Print_ISBN :
0-7803-7896-2
Type :
conf
DOI :
10.1109/ACC.2003.1239094
Filename :
1239094
Link To Document :
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