• DocumentCode
    2185532
  • Title

    The RoboFlag testbed

  • Author

    D´Andrea, Raffaello ; Babish, Michael

  • Author_Institution
    Coll. of Eng., Cornell Univ., Ithaca, NY, USA
  • Volume
    1
  • fYear
    2003
  • fDate
    4-6 June 2003
  • Firstpage
    656
  • Abstract
    This paper describes the RoboFlag hardware/software testbed. The RoboFlag game consists of two teams of 6-10 robots and 2 people, each attempting to capture the other teams flag while defending their own. Limited sensing capability, distributed processing, and limited bandwidth communications are integral parts of the system. The game can be played with real robots or with simulated robots. Some aspects of the game, such as the arbiter and communications network, are completely simulated.
  • Keywords
    computer networks; distributed processing; games of skill; multi-robot systems; user interfaces; RoboFlag game; arbiter; communications network; distributed processing; hardware architecture; hardware software testbed; limited bandwidth communications; real robots; sensing capability; simulated robots; software architecture; user interface; Bandwidth; Centralized control; Communication networks; Game theory; Hardware; Humans; Level control; Remotely operated vehicles; Robot sensing systems; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    American Control Conference, 2003. Proceedings of the 2003
  • ISSN
    0743-1619
  • Print_ISBN
    0-7803-7896-2
  • Type

    conf

  • DOI
    10.1109/ACC.2003.1239094
  • Filename
    1239094